HTML Help Generated by Mage3D Analysis :: HTML Help Found In Mage
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About usBelow is the help obtained from the HTML help output of Mage.
Sections
Keyboard Shortcuts
Input/Output Help
Screen Capture Help
Editing kinemages
Fonts, views, and cursors
Measures, rotations, and updates
Tools Help
Kludges and hypertext
Using the mouse
Docking
Resizing windows
Table Help
3D Literacy Test Help
Kinemage format keywords
Group,Subgroup,List parameters
Hypertext help
Docking help
about keyboard short-cuts
a,Aanimateb,B2animate[,]cycles Aspects
z,Z,x,Xtrue recentering recalculation along screen Z axis
+1*, +10*, -1*, -10*motion (ztran just quick offset)
n,Nninty degree Y-axis rotation
1,2,3,4zoom +.01,+.1,-.01,-.1
9,0TBstereo offset
toggles
sstereo
ccross<->wall eyed
kkaleidoscopepperspective
fflat scroll -vs- xy rotation with mouse drag
honly rotate around Y axis (horizontal)
llist/point color dominant
edetail-at-ctrddragline move/newg wht bkg
tcycles line widthycycles color depths
uremote update dialog.
shiftkey downkeep detail, move dragline, reverse animate, restrict
rotation to starting axis.
mclears measure's lines from screen.
qbigger markerswbigger text.
^TOP^about input and output
Open New File...(? save if kinemage has been edited)
Append File...to current kinemage, inc. text
Save As...regular output, writes a file with modified kin after pruning,
new draws, views, etc. (special option to write only currently Visible
Parts)
Save Specialwrites a file with just the New parts added with Draw_New
functions, Rotatable parts, of bond-rotations (can append to an old file).
Current View with zoom,zslab,center,matrix,viewID.
Current XYZ point picked (e.g. for PREKIN focus).
Questions and Answers from TEXT window.
file for 2D rendering of image by Raster3D or POV-Ray.
pointID re: @nowfind.
palette re: @fullrgbpalette.
Write PostScript File2D image as currently displayed
Quitsuggests write if kinemage changed.
^TOP^about screen capture
MACINTOSH: screen capture key push (s and 4 keys pushed together)
shift command s 4
hear a shutter noise; "Picture 1" (2 ...) saved as pict file
view in SimpleText or some other plain viewer.
ctrl shift apple s 4 (puts picture into clipboard)
^TOP^about editing kinemages
Edit imageside panel buttons toggle choices
Draw Newlines, labels, constructions, dragged-out lines
Draw New Setup...shortened lines, arrows, etc.
Construct 4th line after 3 new picks based on 4-pt 'measures'
Arrows, multiple angles, perpendiculars
Keep Current View...adds item to VIEWS menu
Change Colorof point or list of picked point
Prunedeletes PLL... points, 'Punch' only one, 'Auger' many
Superpickalso picks 'U'npickable points
Show Object Propertiesedit data hierarchy of picked point
Text Editabletext and caption Cut, Copy, Paste.
(can edit and use hypertext during a session)
Table Celledits whole cells, not cell contents.
(table cells relate to graphics points by {pointID} )
(group parameter 'table' invokes a table window)
^TOP^about display options
KINEMAGE next kinemage or choose numbered kinemage in open file.
Display options
Multi-widthline for depth cuing,
or One Widthlines two pixels wide,
or Thin Lineone pixel. 't'
5 depths of colors & line widths or just 3. 'y'
PerspectiveFront larger, rear smaller (vs orthographic) 'p'
Stereo Onside-by-side images 's'
(cross-eye vs. wall-eye 'c')
Compare Onside-by-side pair of animated groups
Viewing Params...stereo: angle, separation, mode...
List Colormade dominant over point color 'l'
Lens at ctrlist points only show in center region 'e'
Detail Level...as a function of update rate
White BkgColors on white background
B&WBlack on White (use with grayscale also)
^TOP^about fonts, views, and cursors
Font Sizes...: control for lectures, etc.stroked font: MAGE mimics 2D
rendered font output.XY Scroll: (flatland) mouse motion->xy translations
'f'Y rotation: only, horizontal world view 'h'Kaleidoscope: no bkg clear:
smears image 'k'VIEWS menu
Undo Pickcenterback out of bad pick.
View#go to that numbered, (named) view.
Set Reader's Viewtemporarily save current appearance.
Reader's Viewgo to appearance as Set.
Cursor cues for Display modes, pick point at left arrow tip.
Cursor with I-beam on noseEdit Menu: text editable!
Cursor crossed arrows2D xy scrolling, flatland 'f'
Cursor with upper & lower barshorizontal rotations (y axis) 'h'
^TOP^about measures, rotations, and updates
measures: distance between last 2 points picked
simple & dihedral angles from last 4 points
highlighted lines connect up to last 4 points
dots for average of last 2,3,4,and 5 points shown
measured dihedrals labeled is Draw New optionFFind point by name... ;
GFind Again
Empowermentssubmenu of useful quickies
Hide Measuresclear lines, dots from screen 'm'
Restore Bond Rotationsto initial angles.
Rotate 90 deg +'n', -: 'N' y axis
Rotate 90 deg +, -, other axes
Remote Update...from prekin, probe, etc. 'u'
XYZ pointcoord of last picked point exhibited
gnomonon center of rotation
Rateupdates/sec exhibited
Count#lines on, total# points, time
Z limit extra for ON lists. Fine step amount choice.
^TOP^about kludges and hypertext
Kludges:
Pick Markeraxial extentions for graph correlation.
Mickey Mouser: autorock; R: autoanimate when empowered.
Test Kin Formatstrict kinemage format during input
Debug Testfor programer
Cursor Choiceco-laboratory remote control prototypes
Hypertext control showing alternate rotamers:
*{rot={name 1} #.#, rot={name 2} #.# ...}*
abr'rot=','rot ','r '
where 'name 1' == the bondrot identifier string seen on the slider bar
and #.# is the new value for that rotation angle
If Update by PROBE active, hypertext 'rot' triggers an update.
PREKIN after version 5.74 makes hypertext commands
for rot/mutated residues
'Append File' will append (hyper)text to text window
Show Object Propertiescan delete last rot group.
Capture the foo (besides game mode) menuTools/Kludges/foo in cavity
Pick point for initial foo, grow in cavity, surface the foo.
Foo will coat a surface, and not puff out into the void.
Note: Show Object Properties: group ignorable^TOP^about using the mouse
MAGE cursor points active tip to left, shape indicates mode.
Clicking the mouse button while the arrow cursor tip touches
a point, writes that point's {point ID} to the screen, and
distance to previous picked point.
(use single or left mouse button)
Moving the mouse while holding the button down (dragging) rotates image
Starting cursor in lower 5/6 screen rotates around x,y axes,Starting in
upper 1/6 of the screen, rotates around z axis,Shift--Drag intiates motion
only around initial starting axisRotation of the image continues to be
coupled to the hand motion
exactly as it started no matter where the cursor moves on the screen.
Thus the reader (lecturer) can place the cursor where convenient
and can ignore it thereafter.
Option 2D scrolling 'f'
^TOP^about docking
Docking Scope: contiguous groups all ON made mobile
6 sliders: x,y,z screen axis rotations, translations, always active
Shift-mouse-drag rotates mobile group(s)
Mouse scrolls while ctrl (PC:alt) key held down
Shift-ctrl-mouse-drag translates mobile groups
Rotations are around screen center: re Pickcenter
except rotation center moves with Shift-ctrl-mouse-drag.
Note: 2D scrolling mode by 'f' key toggle:
release resets rotation ctr to screen ctr.
Toggle 'f' to reset center after mouse-drag operations.
(use single or left mouse button)
Docking mode pre-empts Shift-mouse-drag,
so not restricted to initial direction (see mouse help).
Docking scope activates [Edit/Draw New] dock3on3 button
pick 3pts in ref, 3 in mobile: m1-->r1, m2-->r2, m3-->r3
The game EGAM (Docking practice) use only 3on3 docking.
EGAM immediately anneals in the moved object and
regenerates another free mobile object.
The multi-egamick-docking anneals only when another object
is selected from the button panel.^TOP^about resizing windows
The windows can be resized and repositioned.
If a window gets hidden behind others
it can be brought to the front
by the Show commands under the Help pull-down-menu
A combination of moving the window by
dragging the window's top bar and resizing using the
hot point at the lower right corner of the graphics window
allows control of the size and placement of the image.
The Mac graphics window expansion box is at the far right of its
title bar. Large monitors may need greater than default memory size.
Before running MAGE, Get-Info on the Macintosh File
pull-down-menu allows increasing the Minimum and Preferred Size.
The PC graphics and kinemage control buttons are in separate windows.
Blindly expanding the graphics can cover essential controls.
The X-Windows graphics, text, caption, (and rotations bars) windows
are arbitrarily placed (and sized) by the current X client process.
Drag and resize them for your convenience.
^TOP^about tables
Table: specify by @group {name} table
naturally use wordlist of points with {pointID} and
Penn State Milton S. Hershey Medical Center ©2004
This page was last updated on May 10, 2005
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